ENSONIQ TS-10 Specifications Page 218

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Section 10 — Understanding the Sequencer TS-10 Musician’s Manual
24
Song Mode
The TS-10’s Song Mode is the key to unlocking its true power as a Performance/Composition
Synthesizer. In song mode, you can chain a number of sequences together to form a song. Songs
are made up of Steps — for each song step, you can choose a sequence to play and the number of
repetitions of that sequence, as well as mute and transpose status for each track of the sequence.
But wait, there’s more. Each TS-10 song also contains its own effects set-up (see below) and 12
additional tracks which are independent of the tracks in the component sequences that form the
song steps. This gives you a 24 track sequencer with tremendous flexibility. You can choose
which musical parts you want to put into the component sequences, and which parts you put in
the song tracks. Discussion of song tracks begins on the next page.
Switching Effects in Song Mode
As you are probably aware, when you are playing TS-10 sounds and you select a sound which
uses a different effect from the previous one, there is a momentary muting of the audio output.
This is because, like all digital signal processors, the TS-10 requires some time to switch from one
effect to another. The software program which defines the effect must be changed for each
different effect.
The same holds true when selecting sequences. Each sequence has its own effects set-up, which
is completely programmable and is saved with the sequence. When you select a sequence, if the
new one has a different effect than the previous one there will be a brief muting of the output.
This can pose a problem when playing a song — as a new song step begins to play, if the
sequence in that step has a different effect than the previous one, there might be a muting of the
audio output. Since it is usually not desirable during sequencer play to mute the output, the TS-
10 offers some alternatives.
The SONG STEP EFFECT parameter on the Sequencer Control page determines which effect(s)
will be heard when a song is played:
When SONG STEP EFFECT=SEQ, each time a new sequence begins as a step in a song, its
effect will be loaded, resulting in a brief muting of the output (unless the new effect is the
same as in the previous sequence).
When SONG STEP EFFECT=SONG, the effect which is stored in the song will be used for all
the song steps and there will never be any muting or “glitching” of the output when new
sequences play.
The setting of this parameter is saved with each song. Whenever a new song is created, it
defaults to SONG STEP EFFECT=SONG. This ensures that there will be no output muting, but it
also means that a sequence might sound different in a song than when it is played on its own.
If you use the SONG STEP EFFECT=SEQ setting for a given song, you can minimize the muting
by doing the following:
Whenever possible, use the same effects algorithm in sequences which will be adjacent to each
other in the song.
Program a rest into the beginning of sequences where the effect will switch to a different
algorithm from the previous one. Or create a silent one-bar sequence whose only function is
to switch to a new effect. Then make sure the sequences that follow use the same effect.
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