ENSONIQ TS-10 Specifications Page 243

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TS-10 Musician’s Manual Section 11 — Sequencer Parameters
13
16th 16th
8th
50%
(Original)
At 0%
At 25%
At 50%
At 100%
Quantize points:
Q = Straight
S = Swing
PERCENT
Time
In this example, QUANTIZE is set to 1/8th notes and SWING is set to 50%.
Increasing the PERCENT setting moves the events closer to the quantize points.
01 25 49 73 01 Clocks
Notice how increasing the quantize percentage tightens up the track timing. The default value
for this parameter is 100% when the sequencer is initialized. Once it is changed, the last value is
always remembered.
RANDOM Range: 0 to 3
After the PERCENT parameter calculates the placement of the key event relative to the
quantization points, the RANDOM parameter determines if, and how much, randomization
should be applied to the key placement. The RANDOM parameter defines a “window of
looseness” that the key event can fall into.
A RANDOM factor of 0 indicates that NO randomization will occur. A RANDOM factor of 3
indicates that the key event will be shifted anywhere from 0 to 3 clocks in either direction from
the calculated key placement. Again, an example will illustrate this more clearly. This time we’ll
use an event list. For our example, we’ll assume 1/4 note quantization with NO (i.e. 50%) swing,
and a PERCENT factor of 50. The first column shows the original source track. The second
column shows where the events will be placed if quantized with no randomization. The third
and fourth columns show the range that the event will fall in with various degrees of
randomization. Note that the placement of the key event is calculated first with NO
randomization, then the random factor is applied.
ORIGINAL with RANDOM=0 with RANDOM=1 with RANDOM=2
1.1.08 1.1.04 1.1.03 to 1.1.05 1.1.02 to 1.1.06
1.2.12 1.2.06 1.2.05 to 1.1.07 1.2.04 to 1.2.08
1.2.95 1.2.96 1.2.95 to 1.3.01 1.2.94 to 1.3.02
1.4.01 1.4.01 1.3.96 to 1.4.02 1.3.95 to 1.4.03
The RANDOM parameter defaults to zero when the sequencer is initialized. After that, the last
value is remembered.
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